AI Insights · Timothy · July 2025
Top 5 Card Battler Apps on Android in Australia: Q2 2025 Performance
Explore the performance of top card battler apps on Android in Australia during Q2 2025, with insights on downloads, revenue, and active users.
In Q2 2025, the Australian market saw intriguing trends among the top card battler apps on the Android platform. Here's a closer look at the performance of these leading apps, based on data from Sensor Tower.
Pokémon TCG Pocket - Card Game by The Pokémon Company saw fluctuations in weekly revenue, starting at about $153K and dropping to $47K mid-quarter before recovering to $69K by the end of June. Downloads peaked at 7.3K at the beginning of April but tapered off to 3.6K by the end of the quarter. Active users remained relatively stable, ranging from 125K to 162K.
Pokémon TCG Live maintained steady download numbers around the 500 mark weekly, with active users hovering between 5.5K and 6.5K. However, revenue data was absent for this period.
Magic: The Gathering Arena from Wizards of the Coast LLC showed a notable rise in revenue, peaking at $13K in mid-June. Downloads increased gradually, reaching 675 by mid-June, while active users grew from 3K to nearly 3.8K during the quarter.
Black Deck - Card Battle CCG by SayGames Ltd experienced varied revenue, climbing to $3K in early June. Downloads and active users were modest, peaking at 559 and 1.3K, respectively.
Mighty Party from TCA GAMES STUDIO - FZCO showed a decline in downloads from 775 to 246 by the end of June. Active users followed a similar trend, with a high of 1.3K in early May dropping to 461 by quarter's end. Revenue fluctuated, reaching $1K at the start and ending around $467.
These insights reflect the diverse performance and user engagement levels of card battler apps in Australia, as tracked by Sensor Tower. For more detailed data and analysis, visit Sensor Tower.